Tuesday, June 4, 2013
Thursday, October 27, 2011
Wednesday, January 19, 2011
Monday, November 1, 2010
Tuesday, October 6, 2009
LONG BEACH COMIC CON DEMO ART
Monday, September 14, 2009
Long Beach Comic Con & Wacom!
Hi there, this post is to inform those who happen to check out my blog from time to time that I will be at the first annual Long Beach Comic Con doing a demo on a Wacom Cintiq. I did a demo earlier this year at San Diego Comic Con and it was a blast. So come by and see techniques that not a lot of people know on the fantastic Wacom Cintiq!
Sunday, September 13, 2009
Monday, August 17, 2009
Wednesday, August 12, 2009
Sunday, March 29, 2009
Zbrush art
I've recently made my way into 3D modeling in ZBrush, it's a lot of fun so in between drawing my Tech Support pages I will be designing characters specifically for the purpose of modeling. I'll color and texture this guy and add some accessories like clothing and weapons soon. I'll also post a larger Turn table of him, I know this one's a bit small and hard to see.
Tuesday, January 13, 2009
TECH SUPPORT READY FOR PRODUCTION
After months of sketches and art style studies combined with research of all areas of visual arts, I've finally found what I was looking for. I believe that each project (Story) needs it's own visual language that will best convey the "Feeling" of the story, Stories aren't meant to just be illustrated in whatever style you've imposed on yourself, good film makers use different styles and techniques in order to best convey the feeling of the story. Jurassic park doesn't look or feel like Saving private Ryan yet it was directed by the same director. This is the mentality that I believe sets apart an artist that cares for his or her work and those who use art as self glorification by applying a "Consistency" that only makes one thing look just like the next. An artist's unique creative expression will always be evident regardless of the design language as long as a solid foundation of fundamentals and personal style is present in their work.
Friday, November 21, 2008
CHARACTER DEVELOPMENT_WORK STUFF
Sunday, November 9, 2008
Monday, October 13, 2008
Friday, September 19, 2008
Wednesday, September 10, 2008
Thursday, July 31, 2008
Monday, June 2, 2008
Friday, February 29, 2008
WORK STUFF
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